<html xmlns="http://www.w3.org/1999/xhtml"> <head> <LINK REL="SHORTCUT ICON" HREF="/pic/favicon.ico"></head><meta name="description" content="Online Portfolio of Oscar Carln. Senior Lighting Artist on Mirrors Edge"> <meta name="Keywords" content="Light design, Artist, EA DICE, Portfolio, Mirrors Edge, Mirrors Edge, Battlefield 1942, Battlefield 2, Dice, Beast, Illuminate labs, 3D models, 3d modeling, lighting, lighting artist, radiosity, images, 3d renderings, 3d studio max, computer art, Oscar, Carln, Carlen, 2car, oscarlen, o2car, Sweden"> <script src="twitter.js" type="text/javascript" charset="utf-8"></script> <script type="text/javascript" charset="utf-8"> getTwitters('kvasibarn', { id: 'kvasibarn', count: 1, withFriends: false, // currently disabled due to change in Twitter API enableLinks: true, ignoreReplies: false, template: '<span class="twitterPrefix"><span class="twitterStatus"><font size="2">%text%</font></span> <em class="twitterTime"><a href="http://twitter.com/%user_screen_name%/statuses/%id%"><font size="1">%time%</font></a></em>' }); </script> <script language="javascript"> function toggle() { var ele = document.getElementById("toggleText"); var text = document.getElementById("displayText"); if(ele.style.display == "block") { ele.style.display = "none"; text.innerHTML = "Show old work"; } else { ele.style.display = "block"; text.innerHTML = "Hide old work"; } } </script> <script language="JavaScript" type="text/JavaScript"> <!-- function MM_reloadPage(init) { //reloads the window if Nav4 resized if (init==true) with (navigator) {if ((appName=="Netscape")&&(parseInt(appVersion)==4)) { document.MM_pgW=innerWidth; document.MM_pgH=innerHeight; onresize=MM_reloadPage; }} else if (innerWidth!=document.MM_pgW || innerHeight!=document.MM_pgH) location.reload(); } MM_reloadPage(true); //--> </script><title>Portfolio of Oscar Carl&eacute;n - Video Game Lighting Artist</title> <style type="text/css"> body { font-family: Arial, Helvetica, sans-serif; </style> <body background="pic/back.png"> <!-- Start of StatCounter Code --> <script type="text/javascript"> var sc_project=4783857; var sc_invisible=1; var sc_partition=54; var sc_click_stat=1; 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left:961px; top:277px; width:176px; height:255px; z-index:2"><a href="http://www.dice.se"><img src="pic/logo1.gif" border="0"></a><br> <br/><br> <a href="http://www.xenter.se"><img src="pic/logo2.gif" border="0"></a><br> <br/><br> <a href="http://www.interactive.org"><img src="pic/logo3.gif" border="0"></a><br><br> <form method="post" action="http://www.oscarlen.com/cgi-bin/FormMail.pl"> <textarea cols="25" rows="3" name="comments" spellcheck="false" style="font-size: 10px; font-family:Arial, Helvetica, sans-serif">Please leave me a message!</textarea><br /> <input size="16" name="realname" style="font-size: 10px; font-family:Arial, Helvetica, sans-serif" type="text" value="Your name" onfocus="if(this.value==this.defaultValue)this.value='';"> <input style="font-size: 10px; font-family:Arial, Helvetica, sans-serif" type="submit" value="Send" /> <input type="hidden" name="recipient" value="mail@oscarlen.com" /> <input type="hidden" name="subject" value="comments" /> <input type="hidden" name="redirect" value="http://www.oscarlen.com/thanks.html" /> <input type="hidden" name="missing_fields_redirect" value="" /> <input type="hidden" name="required" value="" /> </form> </div> <div id="Layer4" style="position:absolute; left:513px; top:0px; width:703px; height:256px; z-index:5"><img src="pic/back_anim.gif" width="703" height="256"></div> <br> <div id="Resume" style="position:absolute; left:111px; top:273px; width:823px; height:174px; z-index:1"> <p><font size="2" face="Arial, Helvetica, sans-serif"><strong>Resum:</strong></font><font size="1" face="Arial, Helvetica, sans-serif"> <br> Professional work:<br> <b>2013 - present : Lighting - Star Wars Battlefront at EA DICE</b><br> 2012 - 2013 : Lighting - <b>Overwatch</b> at Blizzard Entertainment<br> 2013 - 2013 : Lighting - <b>Diablo III Reaper of Souls</b> at Blizzard Entertainment<br> 2012 - 2012 : Lighting - <b>BloodMasque</b> at Square Enix<br> 2011 - 2012 : Lighting - <b>Battlefield 3</b> at EA DICE<br> 2010 - 2010 : Lighting - <b>Need for Speed : Hot Pursuit</b> at EA DICE (Sthlm) and Criterion Games (London)<br> 2009 - 2009 : Lighting - <b>Battlefield 3</b> at EA DICE<br> 2007 - 2008 : Lighting - <b>Mirrors Edge</b> (PC, PS3 & XBOX360) at EA DICE<br> 2005 - 2006 : Terrain & technical art <b>Battlefield Bad Company</b> (PS3 & XBOX360) at Digital Illusions CE <br> 2003 - 2005 : Environment art & lighting, technical art - <b>Battlefield 2</b> (PC) at Digital Illusions CE <br> 2000 - 2003 : Special Effects, Weapons, Vehicles, Environment art and Lighting - <b>Battlefield 1942, Road to Rome, Vietnam</b> (PC) at Digital Illusions CE<br> 1999 - 2000 : Artist on a number of games (PC & MAC) at Bajoum Interactive<br> <br> <strong><font size="2">Education:</font></strong><br> 2011-2012 : 1 year of full-time Japanese language studies at Yoshida Institute in Tokyo. <br> 2003-2008 : Various internal courses at EA university. (Zbrush, Mudbox, Life drawing, etc)<br> 2000-2010 : Various courses in Japanese at Medborgarskolan, ABF, Komvux and SweJap. <br> 1996-1999 : High School - Civics / Multimedia at Xenter (Grafiskt Centrum), Stockholm <br> <br> <strong><font size="2">Awards:</font></strong><br> 2010 Interactive Achievement Awards - Award for Racing Game of the Year (Need for Speed : Hot Pursuit - <a href="http://www.metacritic.com/game/playstation-3/need-for-speed-hot-pursuit">Metacritic 89%</a>) <br> 2008 Interactive Achievement Awards - Award for Adventure Game of the Year (Mirrors Edge - <a href="http://www.metacritic.com/game/pc/mirrors-edge">Metacritic 80%</a>) <br> 2005 Interactive Achievement Awards - 2 awards incl. First Person Action Game of the Year (Battlefield 2 - <a href="http://www.metacritic.com/game/pc/battlefield-2">Metacritic 91%</a>) <br> 2002 Interactive Achievement Awards - 4 awards incl. Overall Game of the Year (Battlefield 1942 - <a href="http://www.metacritic.com/game/pc/battlefield-1942">Metacritic 89%</a>) <br> </font></p> </div> <div id="Samples" style="position:absolute; left:109px; top:700px; width:1024px; height:860px; z-index:1"> <font size="3" face="Arial, Helvetica, sans-serif"><strong>Samples of work: </strong></font><font size="1" face="Arial, Helvetica, sans-serif"><br><br> <strong><font size="2"><img src="/pic/logo_bf3.png" title="Battlefield 3"><br>Lighting</font></strong><br>(Work include exterior and interior lighting with Geomerics Enlighten in Frostbite 2)<br> <br> <object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=20283416&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=20283416&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object> <img src="/pic/BF3_001.jpg" title="Exterior lighting and sky"> <br><br><br><br> <strong><font size="2"><img src="/pic/logo_nfs.png" title="Need for Speed : Hot Pursuit"><br>Lighting</font></strong><br>(Work include Light-rig & skysystem design, 178 different time of day settings, dynamic clouds and skies, alternate weather, layered and distance fog)<br> <br> <object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=16833379&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=16833379&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object> <img src="/pic/NFS_016.jpg" title="Need for Speed : Lighting"><br> <img src="/pic/NFS_023.jpg" title="Need for Speed : Lighting"> <img src="/pic/NFS_004.jpg" title="Need for Speed : Lighting"><br> <img src="/pic/NFS_012.jpg" title="Need for Speed : Lighting"> <img src="/pic/NFS_017.jpg" title="Need for Speed : Lighting"><br> <img src="/pic/NFS_019.jpg" title="Need for Speed : Lighting"> <img src="/pic/NFS_024.jpg" title="Need for Speed : Lighting"><br> <img src="/pic/NFS_001.jpg" title="Need for Speed : Lighting (Terrain by Andrew Hamilton)"> <img src="/pic/NFS_002.jpg" title="Need for Speed : Lighting (Terrain by Andrew Hamilton)"><br><br><br><br> <strong><font size="2"><img src="/pic/logo_me.png" title="Mirrors Edge"><br>Lighting</font></strong><br>(Work include developing the &quot;white look&quot;, exterior and interior lighting, lightsource placement, skydome, clouds, fog, sunhaze, materials in the Unreal 3 Editor)<br> <br> <object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13964779&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=13964779&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object> <img src="/pic/MEscreen02.jpg" title="City Exterior : Lighting, fog and skytexture."><br> <img src="/pic/MEscreen04.jpg" title="City Exterior : Lighting, fog and skytexture"> <img src="/pic/MEscreen05.jpg" title="Shaft Interior : Lighting"> <br> <img src="/pic/MEscreen06.jpg" title="Stormdrain Interior : Material- and Lighttweaking - Whiteness/Bounce"> <img src="/pic/MEscreen07.jpg" title="Office Interior - Material and Lighting"> <br> <img src="/pic/MEscreen03.jpg" title="Subway Interior : Lighting and Materialdistribution"> <img src="/pic/MEscreen01.jpg" title="City Exterior : Lighting"> <br> <img src="/pic/MEscreen09.jpg" title="Corridor Interior : Lighting"> <img src="/pic/MEscreen11.jpg" title="DLC : Lighting, fog and skytexture."> <br> <img src="/pic/MEscreen10.jpg" title="Serverroom Interior : Lighting"> <img src="/pic/MEscreen08.jpg" title="City Exterior : Lighting, fog and skytexture."><br><br><br><br> <a id="displayText" href="javascript:toggle();"><font size="1" face="Arial, Helvetica, sans-serif"><b>Show old work</b></a><br> <div id="toggleText" style="display: none"> <strong><font size="2"><img src="/pic/logo_bf2.png" title="Battlefield 2"><br>Art & Lighting</font></strong><br>(Work include environment art, lighting, clouds, fog, hud, programmersupport for terraintools, lighting- and watersystem in the BF2 editor. weaponmodels and textures)<br><br> <object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6502573&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6502573&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object> <img src="/pic/BF2screen01.jpg" title="Songhua Stalemate : Lighting, sky, grass and fog"> <br> <img src="/pic/BF2screen02.jpg" title="Gulf of Oman : Lighting, terraintextures and grass."> <img src="/pic/BF2screen03.jpg" title="Wake Island Remake: Leveldesign and concept, terraintextures, sky and watershader"> <br> <img src="/pic/BF2screen04.jpg" title="Fushee Pass : Lighting, sky, terraintextures and grass."> <img src="/pic/BF2screen09.jpg" title="Kubra Dam : Lighting and terraintextures"> <br> <img src="/pic/BF2screen08.jpg" title="Lightingsolution : I did the lightsetup used in BF2, BF2142 and the new game BF Heroes"> <img src="/pic/BF2screen10.jpg" title="I assisted code in creating painttools for the heightmaps and terraintextures"> <br> <img src="/pic/BF2screen05.jpg" title="First Person weapon model and texture"> <img src="/pic/BF2screen07.jpg" title="First Person weapon model and texture"> <br><br><br><br> <font size="2"><strong><img src="/pic/logo_bf1.png" title="Battlefield 1942"><br>Art & Lighting</strong></font><br>(Work include leveldesign and environment art, lighting, skydome, clouds, fog, special effects, vehicle-, weapon- and propmodels and textures)<br><br> <object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6503304&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6503304&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object> <img src="/pic/BF1screen04.jpg" title="Wake Island: Leveldesign and art, terraintextures, lighting, sky and watershader"> <br> <img src="/pic/BF1screen08.jpg" title="Zero plane : Model, mapping and texture"> <img src="/pic/BF1screen07.jpg" title="Katyusha : Mapping and texture"><br><br><br><br> <font size="2"><strong><img src="/pic/logo_bfv.png" title="Battlefield Vietnam"><img src="/pic/logo_bfbc.png" title="Battlefield Bad Company"><br>Additional Art</strong></font><br>Projects up to one year; Worked for a short while on Vietnam at Dice Canada and for 1 year on BF : Bad company during pre-prod<br> <img src="/pic/BFVietnam_01.jpg" title="Battlefield Vietnam : Lighting and level art"> <img src="/pic/BFBCscreen_01.jpg" title="Battlefield Bad Company : Environment art and Terrain"> </font> </div> <br> <img src="/pic/box8.gif" title="Need for Speed : Hot Pursuit (2010)"> <img src="/pic/box6.gif" title="Mirrors Edge (2008)"> <img src="/pic/box5.gif" title="Bad Company (2008)"> <img src="/pic/box4.gif" title="Battlefield 2 (2005)"> <img src="/pic/box2.gif" title="Battlefield Vietnam (2004)"> <img src="/pic/box3.gif" title="BF1942 : Road to Rome (2003)"> <img src="/pic/box1.gif" title="Battlefield 1942 (2002)"> <font size="2" face="Arial, Helvetica, sans-serif"><img src="blank.gif" width="78" height="1">Thank you for visiting! <img src="pic/oscar.jpg"></p> <br><br> </div> </body> </html>